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File:Turret.png
Turrets are mounted on ceilings and will shoot the player upon being triggered by a nearby Security Camera. They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. Turrets can not be damaged while inactive. If a turret deactivates without being destroyed by damage, it will be completely repaired.
Vulnerabilities
Normal Armor Pierce Electrical Fire Freeze
Body 100% 100% 200% 100% 100%


Corpus
CrewmanProd CrewmanSniper CrewmanTechMOAShockwave MOARailgun MOAFusion MOAShield OspreyMine OspreyLeech OspreySecurity CameraLaser BarrierCorpus turret
Bosses
AmbulasSgt. Nef AnyoThe HyenaThe Jackal

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