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Torid
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Statistics
Mastery Level 4
Type Grenade Launcher
Base Damage 100
Base Firing Rate 1.0
Accuracy 100.0
Base Clip Size 5
Base Ammo Size 540
Base Reload Speed 3s
Base Critical Chance 5%
Base Critical Damage 150%
Polarities None
The Torid lobs a toxic payload.

–In-Game Description

The Torid is an Infested version of the Ogris unlockable through Bio Lab Research in the dojo. It fires toxic grenades, similar to J-3 Golem's attack.

CharacteristicsEdit

Advantages:

  • High base damage, modified by enemy armor.
  • Extremely high ammo efficiency.
  • Creates a gas cloud that deals 20 armor ignore damage per second in a small area.
  • DoT component is stackable.
  • Gas cloud sticks to allies and enemies.
  • DoT component prevents enemies' shields from regenerating.
  • No recoil.

Disadvantages:

  • DoT component is not affected by Serration.
  • Requires the enemy to stay in the gas cloud for maximum effect.
  • Gas cloud damages the player.
  • Slow projectile speed with heavy arcing.
  • Slow fire rate.
  • Low clip size.

Explodes into a gas cloud on impact. The gas cloud lasts for 12 seconds, doing 20 base damage per second to anyone in it. This damage can't crit.

AcquisitionEdit

Research Requirements
Resources Quantity
Mutagen Sample 1,000
Circuits 20,000
Nano Spores 75,000
Polymer Bundle 40,000
Credits File:Creditsicon.png 500,000
Research Time 3 days
Manufacturing Requirements
Resources Quantity
Mutagen Mass 2
Salvage 4,500
Circuits 600
Forma 1
Credits File:Creditsicon.png 30,000
Build Time 24 hours
Rush Build File:Platinumicon.png 35

Weapon LoadoutsEdit

Main article: Category:Torid Build

See the user build section for builds using this weapon.

NotesEdit

  • Torid launches poison grenades with a slight arc with slow projectile speed.
  • Torid uses Rifle mods, and rifle ammo.
  • The grenade does 100 base damage, modified by armor. Serration increases the damage of the grenade impact. Interestingly, it can still deal damage to Corpus Crewmen heads.
  • The poison cloud deals a set amount of 20 damage every second, which is not modified by any mod. Lasts for around 10-12 seconds. The poison damage will hurt the shields first, if the enemy has shields, but the damage is not reduced by mob armor. It might be reduced by armor on duels.
  • Poison Cloud will hurt the player, but not his allies. Self-inflicted damage will be health damage.
  • Poison Clouds will hurt Toxic Ancients (and other infested units)
  • Poison Cloud will damage enemies in Vauban's Vortex.
  • Poison Cloud deals health damage against other players in duels, while the impact deals damage to shields.

TipsEdit

  • Trapping Ancient Infested with a Vortex and poisoning them is a great way to get rid of ancients, dealing huge amounts of damage if the player stacks the clouds.

TriviaEdit

  • The poison gas clouds caused by this weapon may result in a severe drop in frame rate for all players. This should be less severe as of 8.13 as the effects were toned down.

MediaEdit

Research
Energy ProvaSupraDeraFlux RifleLanka
Bio ToridAcrid
Chem IgnisOgris
Components Detonite InjectorFieldronMutagen Mass

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